Mortal Kombat: Armageddon is the seventh title in the Mortal Kombat fighting game series. The PlayStation 2 version was released in stores on October 11, 2006 while the Xbox version was released on the October 16, with a Wii version released on May 29, 2007 in North America. The game was not released on the Xbox in PAL territories.
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This game is the last Mortal Kombat for the sixth generation game consoles PlayStation 2 and Xbox, and the first for the seventh generation console on the Wii. It was later released in as part of the Mortal Kombat Kollection on September 29, 2008 for the PlayStation 2. Throughout the Mortal Kombat universe, the warriors were growing too strong and numerous for the realms to handle. The warriors’ powers threaten to utterly destroy the fabric of the MK universe.
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Upon this scene, the Elder Gods demanded a safeguard to be put in place to absorb the kombatants’ insatiable bloodlust. In an enormous crater in Edenia, these warriors clashed in a single battle royale between the Forces of Light and Darkness that would threaten to rip apart reality and bring about the Apocalypse. Without warning, a mysterious pyramid rises from the ground, and the tip bursts into flames, attracting the warriors’ curiosity to see what it was. The kombatants fought one another to get to the top, while Blaze, the gods’ firespawn revealed himself to them. The firespawn was created by Delia, a powerful Edenian sorceress, and the mother of the main character in “Konquest” mode to destroy each fighter that would threaten him in order to save the realms from Armageddon. This would be the warriors’ last battle, their last chance to prove that they are worthy of surviving, while many others will die.
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This will be the final battle for Mortal Kombat, the battle that will determine the fate of the realms. Each character possesses two fighting styles (instead of the three previously available in “Deadly Alliance” and “Deception”), one hand-to-hand and one weapon. Some of the larger bosses, like Onaga, have only one fighting style available (which does not show up, unless you check the characters movelist. Other characters, such as Smoke and Mokap, do not have a weapon style, but a second unarmed style. Also new to the series is the ability to create a Fatality.
These custom fatalities are a constant series of commands that players input until the Fatality ends. This method of performing Fatalities replaces the character-specific Fatalities of previous Mortal Kombat games, where gamers would simply enter one input and view the Fatality cinematically. As the player adds each input, less time is allowed for further inputs and some moves cannot be repeated. There are eleven levels that can be achieved with Kreate a Fatality, lowest being a basic Fatality to the highest being an “Ultimate Fatality”. The greater the number of inputs for the fatality, the more amount of koins is gained. The Konquest mode in Armageddon is a combination of the same mode seen in Deception with elements borrowed from the spin-off adventure title Mortal Kombat: Shaolin Monks. The storyline centers on Taven and Daegon, two brothers who were put in suspended animation because their mother known as Delia, (a sorceress) and their father, Argus, (the Edenian protector god) foresaw a cataclysmic event brought about by the Mortal Kombat fighters.
Their awakening leads into the Konquest mode, which in turn leads into the game’s standard play.Taven is the main hero that the player controls in Konquest, while Daegon, his brother is the primary antagonist, plotting with villains such as Shinnok and the Red Dragon Klan to destroy his brother & destroy Blaze to attain total godhood. Certain weapons are available at times in Konquest mode, which appear to handle very much like those found in Shaolin Monks. Various relics can be collected, one for each Kombatant (except Taven, Chameleon, the two fighters that the player can create in the PS2 version, and additionally Khameleon in the Wii version), throughout this mode.Konquest unlocks characters’ alternate costumes and other rewards in the rest of the game, while successfully completing the Konquest entirely will unlock Taven for arcade play. Meat, Daegon, and Blaze can be unlocked by collecting enough relics.
Mortal Kombat: Armageddon‘s mini-game is named “Motor Kombat”. True to the name, Ed Boon compares it to Mario Kart in the September 2006 issue of Official Xbox Magazine. Each of the characters has a customized go-kart, as well as their own special moves.
The Motor Kombat characters keeps their cartoonish “super deformed” style that was introduced in Deception‘s Puzzle Kombat mode. It also includes style-based fatalities for characters, and deathtraps. The cars are based on the characters’ look & personality – for instance, Baraka’s car has blades on the front bumper as a homage to Baraka’s Blades.
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